Normal service resumes
Good news for ART Sim Racers and Project cars 2 groups everywhere. SMS have patched the high ping issue that plagued Project Cars 2 servers since they released the 1.4 patch with a quietly released fix they put out on 21/2/18. Full PCars 2 service resumes at ART from Monday 26/2/18.
ART member and admin, Hophans, immediately spotted an issue with IP Stacking that SMS quickly responded to and were able to replicate. Though the elation that we would be back on track was quickly dashed as the issue got deeper. We discovered a high ping had been introduced on our Linux based servers and we were able to confirm with RWB that are running windows based servers that the problem was also plaguing their servers.
This caused us to cancel our leagues and Mondays endurance event as P2P servers proved to be less than stable.
After a week of banging heads on the PCar's forums SMS Bruno finally responded to the issue on the official SMS Discord on Monday 14th Feb to a huge relief from ART members as this meant the issue was finally accepted and was indeed being worked on.
So there you have it, whilst the mods don't respond on the official PCars forums you can get positive results on the official Discord, and hats off to Bruno for finally putting us at ease.. Frankly it was a stressful week with no replies from SMS, they need to work on balancing expectations with their client base if they want us to stick with them - if anything it's reminded us all how good Assetto Corsa is, and with Kunos' latest announcement that they are working on releasing a GT3 title with Blancpoint (Read more here) that will be based on the Unreal Engine that will "Speed into Steam Early access" (you can add it to your Steam wishlist's here) couldn't have come at a worse time for SMS as all eyes seemed to be focused on AC whilst SMS pulled their finger out of their arse.